Eurorosters

One for the stats-lovers out there, and those hoping to up their tournament game!

The Eurobowl rosters in particular, and lots of the Europen ones, will have been fine-tuned for maximum win potential. Learn from the best, and check out the full sets of rosters. The downloads are 2 and 12 MB, as they contain lots of files.

Europen Rosters
Eurobowl Rosters

Thanks to Mago for providing.

The rules were as follows:

Each coach build their team with a treasury consisting of 1,100,000 gold crowns.
Inducements
Inducements are only available to tier 3 teams with the following restrictions. All tier 3 teams can buy 0-2 Star Players but must have at least 11 regular players before doing so. Goblins may buy 0-3 bribes and Halflings may buy 0-1 master chef.
Skills
All skills will be chosen before the tournament and will stay the same for all matches throughout the tournament. See the tier chart below for information on how many and which type of skills your selected team can choose. A coach may use some or all of the extra cash (tier 2 & 3) to buy skills. The rest is added to the team treasury and used towards building the team. Skills are priced as follows, 20K for a normal skill and 30K for a double skill.Skill stacking or stat upgrades are not allowed for either Eurobowl or EurOpen.

Tier 1
6 normal skillsWood Elf, Undead, Lizardmen, Skaven, Dwarf, Chaos Dwarf, Orcs, Dark Elf, Norse, Amazon

Tier 2
6 normal skills, 1 double skill and 20K extra cashChaos, Chaos Pact, Human, Khemri, Slann, Necromantic, High Elf, Elf, Nurgle

Tier 3
6 normal skills, 1 double skill and 50K extra cashUnderworld, Halfling, Goblin, Ogre, Vampire

 

4 thoughts on “Eurorosters”

  1. Hmmm, there’s a few problems with these. First of all I’m unable to open the Europen zip-file – windows says it’s invalid.
    Second, the rosters for Team Denmark are completely wrong. Wrong coaches and wrong races.
    So unfortunately no so useful for me… 🙂

  2. Quick question…. 1.100.000 to build team, minimum 11 players… are the skills indicated free and additional skills can be purchased by “paying for them”? Or must tje skills be accounted for in the initial budget?

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